Ben Whittaker

Fighting robots!

The latest project I’ve been working on is a robotic combat simulator, unimaginatively codenamed “BotFight”. Right now it just lets two players with preset bots rip each other to pieces in a preset arena, but my goal is to develop this into a game where you can build custom robots, enter tournaments, play against AI as well as your friends, etc. So far I’ve mainly been working on my custom damage and deformation system, which lets each part of each bot get individually bent, twisted, and broken.

You can download a demo from here.